The development of Arindal’s epochs was a complex task to undertake. However, through the translation of tablets and documents in the world, we have identified many commonalities that are present worldwide, including cultural implications, buildings, architecture, and the heroes that feature in the lore.
The First Epoch
The first epoch encompasses prehistory and the first 2,500 years of the world’s Lootian Cosmic Era (10,000 to 7,500 LCE). At this time, ancient Lootians were predominantly ruled by local magistrates, kings, queens, regents, and magnates, with the omnipresence of the gods in their daily lives. These tribes would only band together in large-scale conflict when their way of life was threatened, returning to their isolated areas and having little contact with other regions outside the Tortin traders. The only exception was during the pilgrimage to the seat of the gods at the Aristocrats Castle every nine years.
The Second Epoch
During the second epoch – 7,500 to 5,000 LCE – villages started to band together to form regional powers, and their buildings became more complex. Cities were expanding, and their understanding of science grew, although they remained fiercely religious in their interactions with the gods. At this point, the ancient Lootians had begun to understand the benefits of power in numbers, and regional authorities were forming to expand their influence. Subsequently, the Lineage of Kings of Men, Visskin, Tortin, and Dwarves rose in prominence, ruling large areas of each realm under one banner.
The Third Epoch
The third epoch – 5,000 to 2,500 CE – was a period of significant expansion and opulence. Lootians marveled at their advances in building techniques and, although still deeply religious, had come to trust the power of science more than the gods. Scientists were refining their understanding of the natural world and their ability to solve their problems. The demons were still present and blamed for much of the misfortune and dismay, yet this epoch marked the first time regions were uniting into whole realms under a ruling class.
The Fourth Epoch
The fourth epoch – 2,500 to 0 CE – was a time of scientific advances and cultural unification. Lootians had unlocked the power of Ichor as a fuel source, fueling a distinct car culture and industry. Ships were now powered by fuel, allowing sailing from region to region to become commonplace and strengthening bonds between realms. This epoch also marked the emergence of democratic governance, leading to a period of universal peace across most of the world.
The Fifth Epoch
The fifth epoch is the current era, and we can interact with the land in a way that pays homage to the Arcadians who had inhabited it for millennia.