We dedicated the last four years to meticulously constructing Arindal (previously referred to as Arcadia). Our objective was to offer a deeply immersi...
During our exploration of Arindal, we encountered peculiar celestial objects in the skies, which we initially referred to as stars. These objects, num...
We have reached a stage where we can make visual adaptations of the evil lifeforms existing in Arindal. In this article, we document the creative proc...
Dragons, serpents, and terrifying creatures have haunted users in all territories across the epochs. Now, you will meet the twenty-one Demons. Their f...
The second semester has begun on a memorable note in the Prism (previously known as the Arena), with creators from several countries showcasing their ...
As the year’s first half draws to a close, The Prism is blooming with artwork from brilliant artists. Those wishing to learn more about the creators...
NeoWorlder has innovated at every step, and our social communication product is no different. We examined issues encountered with social media, such a...
The Prism has presented a great selection of artists this month, featuring creators from several countries and masters of the most varied techniques s...
The first play-to-earn game in the Neo Worlds simulation is finally out: Gods and Demons, an exploration experience similar to a treasure hunt. Users ...
Neo Worlds is powered by Non-Fungible-Tokens (NFTs). Not only do these tokens serve as digital assets in this world, but they are also used to showcas...